ClearConscious

Pipeworks Studio
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Everything posted by ClearConscious

  1. We want to know what you want in the game going forward.
  2. ClearConscious

    Thank You Devs

    Thanks for the kind words. The team at Pipeworks has gone above and beyond with this game. I'm really proud of the team. This constant iteration wouldn't be possible without the community's support. So thank you. We love you guys and the game.
  3. @The Mayor Another instance of the issue I emailed you about.
  4. Hey everyone, We have a small update releasing later today on Steam that is a ranked lobby redesign. The changes are as follows: Automatic matchmaking in ranked games has been eliminated. You can now choose to play at your tier or up to two tiers below. Buy-in and Entry Fee are now different for each tier in ranked games. You can now indicate your preferred venue in ranked games. Majority wins the venue choice. Thanks for your continued support!
  5. ClearConscious

    Server Issue

    @mkelly4ca Can you look into this?
  6. We're hoping to have more information to share about a particular feature people have been requesting, but as of right now it's out of our hands. Trust me, once we can share information, you'll be the first one to know
  7. What's your NAT type? Could be a port issue.
  8. Just a reminder that subjects like this can toe the line of being inflammatory., so let's keep the discussion productive.
  9. We have some plans, but don't have any definitive dates to share quite yet.
  10. Here's a brief overview of the new features & changes on the forum. https://invisioncommunity.com/news/product-updates/invision-community-43-r1055/ Let me know if you come across any weirdness, transitions between significant updates can be fun. 🤣
  11. ClearConscious

    ps4 with mic looking for few 21+ friends

    Check out one of the clubs: http://www.prominencepoker.com/clubs/
  12. The title says it all! Share your Steam name and we'll add you to our friends list to play some multiplayer!
  13. We're happy to announce that a new update is available for Prominence Poker on Steam. Xbox One & PS4 will receive the update sometime soon. Patch notes New hourly event Fight Club - double rep on weapon items. Cigarette packs and lighters are now included in Havana Nights. New rep reward Oops - for when you folded what would have been the winning hand. Boosts can now be purchased in the shop. Bankroll and Ring Game leaderboards now represent public games only, not private games. Avatars will no longer play with their table item during the player's turn. Multiple table item refill gifts from another player will now show in one consolidated message in between hands. Adjusted a number of annoying or repetitive ambient sounds. Upgraded loot cases are shown as upgraded on the loot case screen. Various fixes to improve stability and reduce disconnections. Make sure to let us know what you think in the comment section below.
  14. ClearConscious

    March Update

    Bumping.
  15. If you're interested in checking us out on Discord you can join by clicking this link: https://discord.gg/t495NCB
  16. ClearConscious

    Preventing Collusion

    @Farmer John40 @Warp @Wuss^Timmy
  17. We've released a brand-new update for Prominence Poker on Xbox One & PS4. Check out the list of changes below: Adjusted loot case chip rewards and upgrade prices to match store prices. Upgraded loot cases will never award duplicate items or nicknames. Ranked tournament rating calculations are now based upon relative tier instead of precise relative rating. The winner close up at the end of a hand is now shown only if the hand is interesting enough. There are now roughly triple the number of win/lose reaction animations. Some improvements to the nickname screen to make it more usable. Lobbies now show a background image representing the chosen venue. "Waiting for next hand" is now shown when you join a ring game in progress. Fixed a bug that caused the bankroll shown while at the table to not immediately reflect the chips earned from a challenge. Fixed a bug that caused the community cards in the HUD to get stuck showing the previous hand's cards until new cards are dealt. Fixed a bug that caused the daily cut timer to be inaccurate and misleading. Fixed a bug that caused the daily cut spinner sound to repeat forever. Fixed various cosmetic bugs in the shell. Many bug fixes to reduce server disconnections and improve stability. Fixed a bug that caused your bankroll not to reflect your ranked tournament chip rewards immediately after claiming them. REP received from sending gifts to other players used to be random. Now it's 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips you will receive 15,000 rep. Fixed a bug that caused some instability during ranked tournament matchmaking. The all-in close up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice.
  18. Greetings! We'll be releasing a quality of life update shortly which will address the following issues. Fixes: Adjusted loot case chip rewards and upgrade prices to match store prices. Upgraded loot cases will never award duplicate items or nicknames. Ranked tournament rating calculations are now based upon relative tier instead of precise relative rating. The winner close up at the end of a hand is now shown only if the hand is interesting enough. There are now roughly triple the number of win/lose reaction animations. Some improvements to the nickname screen to make it more usable. Lobbies now show a background image representing the chosen venue. "Waiting for next hand" is now shown when you join a ring game in progress. Fixed a bug that caused the bankroll shown while at the table to not immediately reflect the chips earned from a challenge. Fixed a bug that caused the community cards in the HUD to get stuck showing the previous hand's cards until new cards are dealt. Fixed a bug that caused the daily cut timer to be inaccurate and misleading. Fixed a bug that caused the daily cut spinner sound to repeat forever. Fixed various cosmetic bugs in the main menu. Many bug fixes to reduce server disconnections and improve stability. Made adjustments to the animations to speed up gameplay. Thanks to everyone for their reports and feedback. We look forward to providing additional updates in the future! Expect a similar update to drop on Xbox One & PS4 within the next couple of weeks.
  19. We will be updating Steam with the following fixes later today The all-in close-up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice. REP received from sending gifts to other players used to be random. Now it is 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips, you will receive 15,000 REP. Fixed a bug that caused some instability during ranked tournament matchmaking. Fixed a bug that caused a server disconnection and return to the title screen for a situation that should only show an error message without returning to the title screen. Thanks for the reports!
  20. Let's avoid things like this.
  21. ClearConscious

    Quality of Life Update (Steam)

    Just a quick patch for extra logging. Nothing user-facing, just for us to track any additional issues.