ClearConscious

Pipeworks Studio
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ClearConscious last won the day on November 10

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About ClearConscious

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    Community Manager

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    ClearConscious

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  1. We've released a brand-new update for Prominence Poker on Xbox One & PS4. Check out the list of changes below: Adjusted loot case chip rewards and upgrade prices to match store prices. Upgraded loot cases will never award duplicate items or nicknames. Ranked tournament rating calculations are now based upon relative tier instead of precise relative rating. The winner close up at the end of a hand is now shown only if the hand is interesting enough. There are now roughly triple the number of win/lose reaction animations. Some improvements to the nickname screen to make it more usable. Lobbies now show a background image representing the chosen venue. "Waiting for next hand" is now shown when you join a ring game in progress. Fixed a bug that caused the bankroll shown while at the table to not immediately reflect the chips earned from a challenge. Fixed a bug that caused the community cards in the HUD to get stuck showing the previous hand's cards until new cards are dealt. Fixed a bug that caused the daily cut timer to be inaccurate and misleading. Fixed a bug that caused the daily cut spinner sound to repeat forever. Fixed various cosmetic bugs in the shell. Many bug fixes to reduce server disconnections and improve stability. Fixed a bug that caused your bankroll not to reflect your ranked tournament chip rewards immediately after claiming them. REP received from sending gifts to other players used to be random. Now it's 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips you will receive 15,000 rep. Fixed a bug that caused some instability during ranked tournament matchmaking. The all-in close up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice.
  2. Hi there....is there gonna be any more ranks in the affiliations. ...got to five in them all....just playing ring....tourneys and rank monthly  games....but would like to be able to rank up more in affiliations....is there an update coming for  that....thanx 😎

  3. Let's avoid things like this.
  4. We will be updating Steam with the following fixes later today The all-in close-up is now shown for everyone at the table, not just for the player going all-in. However, it is only shown when the situation is interesting enough, which is not very often in practice. REP received from sending gifts to other players used to be random. Now it is 10% of the gift purchase price. For example, if you buy a gift for someone for 150,000 chips, you will receive 15,000 REP. Fixed a bug that caused some instability during ranked tournament matchmaking. Fixed a bug that caused a server disconnection and return to the title screen for a situation that should only show an error message without returning to the title screen. Thanks for the reports!
  5. Quality of Life Update (Steam)

    Just a quick patch for extra logging. Nothing user-facing, just for us to track any additional issues.
  6. Suggestions

    Could also be an issue with your system being 32-bit when Prominence requires 64-bit.
  7. Suggestions

    Usually it's related to this issue: http://steamcommunity.com/app/384180/discussions/1/357286663677702002/
  8. I wouldn't take it personal, this is good feedback.
  9. Tech companies are a bit different than video game studios, plus we're in an area where the cost of living is much lower (at least for now) than other hotspots like Seattle, San Francisco, L.A, etc.
  10. That sounds really nice. Not the case though.
  11. Suggestions

    We made some adjustments to the speed of the game in general without touching the blind structure so hopefully that at least partially addresses some of that feedback. That update is currently live on Steam and should be launching on consoles in the next couple of weeks.
  12. Quality of Life Update (Steam)

    Around November 20th.
  13. Greetings! We'll be releasing a quality of life update shortly which will address the following issues. Fixes: Adjusted loot case chip rewards and upgrade prices to match store prices. Upgraded loot cases will never award duplicate items or nicknames. Ranked tournament rating calculations are now based upon relative tier instead of precise relative rating. The winner close up at the end of a hand is now shown only if the hand is interesting enough. There are now roughly triple the number of win/lose reaction animations. Some improvements to the nickname screen to make it more usable. Lobbies now show a background image representing the chosen venue. "Waiting for next hand" is now shown when you join a ring game in progress. Fixed a bug that caused the bankroll shown while at the table to not immediately reflect the chips earned from a challenge. Fixed a bug that caused the community cards in the HUD to get stuck showing the previous hand's cards until new cards are dealt. Fixed a bug that caused the daily cut timer to be inaccurate and misleading. Fixed a bug that caused the daily cut spinner sound to repeat forever. Fixed various cosmetic bugs in the main menu. Many bug fixes to reduce server disconnections and improve stability. Made adjustments to the animations to speed up gameplay. Thanks to everyone for their reports and feedback. We look forward to providing additional updates in the future! Expect a similar update to drop on Xbox One & PS4 within the next couple of weeks.
  14. Pipeworks 24 Hour Extra Life Stream! Tune into our 24-hour Extra Life stream starting 8am PST 11/4! We'll have code giveaways thanks to 505 Games and Re-Logic! https://go.twitch.tv/pipeworksstudio https://go.twitch.tv/terrariaofficial
  15. Rep points & loot cases

    Because people were exploiting. We'll need to find a balance.