ClearConscious
Greetings! We're happy to announce that a massive update for Prominence Poker is now available. This should help alleviate a lot of the issues the community have been reporting. As always let us know what you think on the forums! 
UPDATE:
This list initially included a few changes that aren't quite yet ready for official release. They're still coming, but are not included in today's patch. Those fixes include:
Usernames above 20 characters will now properly truncate The click menu will now default to open Added item names to the Featured items when they are not selected Fixed some artifacts that were appearing at the bottom of the Featured Item page in the shop We apologize for any confusion.
Highlights
Re-Organized the Affiliation Rewards for all Affiliations
We want the Affiliations to be unique, fun and diversifying.

We have added additional messaging to the Affiliation Join and Rank Up process, as well as re-organized, added and swapped out some of the rewards. Players will now receive the Affiliation Outfits (for both genders) the moment they join/rank up, along with a new Chip Reward. Additionally, we have swapped out both of the Affiliations’ associated Table Items, replacing them with items that are more thematically fitting to the Affiliation. Lastly, we have added another, larger, Chip Reward as the last reward in all Affiliations Ranks.

We will continue to improve Affiliations, addressing other issues in the weeks to come. Join the discussion in our Forums to let us know what you like, dislike, or any ideas that you may have.
 
Underground mode difficulty and rewards now scale based on player Rank
We have heard your pleas -- as well as our own--and tuned down the difficulty of the Henchmen Battles in the Underground.

Now, all Underground Henchmen and Boss battles will scale in both difficulty and rewards as you rise in the Ranks of your Affiliations. So have no fear my fresh Tourist friends, Al “The Scar” Montana and Brandon “The Savage” Ulm will no longer be crushing souls in the early stages of the game. These two henchmen have been moved to the later ranks for all you poker brawlers who seek revenge.
 
Leaderboard Reset
In order to fix some bugs around our Leaderboards, it is required that we do a full Leaderboard reset.  This will not be a regular thing, outside of the normal Season Leaderboard Resets. We apologize for any inconvenience.
 
Removed the dry cleaning system
The Dry Cleaning system wasn’t quite fulfilling the role it was intended for. We have removed Dry Cleaning for now and will be replacing it with a better feature in the future. We’ll tell you all about it as it comes online.
 
Improvements
We are always looking to improve the game, along with the larger changes mentioned above, here are some quality of life improvements we’ve made. If you’d like to know more about these changes, or suggest new ones, please let us know on the Forums!
Synced up the cards being dealt on the table with the cards being dealt on the HUD during gameplay Updated the artwork and animations for the Muck Selection UI Added a timer to the Daily Cut screen Additional Load Time Optimizations Added the bonus chip display in the Buy Chips menu Added a button to access the Daily Cut menu onto the Main Menu Added additional transition animations to the Radial Action Menu Moved the Preset Action UI into the 2D HUD Added names, nicknames and affiliation icons to Random AI players in Single Player Added a progress bar to all Loading screens Relocated and reduced the size of the REP Rewards that display at the end of the hand Reworked venue intro camera sequences Added standing card dealing animations Changed The Godmothers play style in order to make her more difficult  
Bug Fixes
Stability:
Additional fixes for the ghost/table issues, these should be significantly reduced Connectivity and connection to server lost issues should be significantly reduced Fixed a bug where hand progression would sometimes stop in singleplayer Fixed an issue where the radial action menu would disappear Fixed a crash that would occur on the title screen Fixed an issue where the game would crash during the introduction video Fixed an issue where muting a player in multiplayer would cause a crash Fixed an issue where when the user would disconnect during the intro animation and rejoin they would crash Fixed a bug where accepting consecutive invites before the game result screen loaded would cause a soft-lock (crash) Fixed a crash in the tutorial before the last card in the last hand was dealt Fixed a bug where changing the game type to head to head with more than 2 players would give a generic connection error Fixed an instance where changing from fullscreen to window mode and applying defaults would disable functionality to the left arrow Fixed a bug where players’ nameplates and table refills would not function when using a mouse and keyboard Fixed a bug where clicking compare when no user was selected would cause a network error Fixed a bug where the user would see a network error displayed when joining a friend’s game that could not be joined Fixed a bug where the winning hand screen persisted during the next hand, blocking all actions for the player  
Gameplay:
Fixed a bug where the winner was incorrect in split pot scenarios Fixed instances of camera jitter at the end of intros Fixed numerous bugs related to the Radial Action Menu Fixed a bug where the player avatar appeared and played at a MP table before the player was loaded into that table Fixed a bug where players were receiving the Affiliation rewards for all ranks of that affiliation when leveling Fixed a bug where refilling the table did not multiply the rep reward by the number of users gifted Fixed multiple challenges that were not progressing. Fixed a bug where a player was permanently muted when a player spammed the mute button while loading into a lobby Fixed instances of achievements not tracking Fixed a bug where avatar animations & states were hidden or canceled by various actions Fixed a bug where the players avatar would still be present at the table despite being knocked out of the table Fixed a bug where joining a game in progress did not display the player’s hole cards  
UI:
Fixed a bug where the scrolling arrow UI for rewards on the game results screen didn’t function Updated the art for the Muck Selector UI Fixed a bug where the users’ profile names would be cut off in the Table Standings and Lobby if they were too long Fixed an instance where hitting ALT+TAB after switching to full-screen would show a stretched screen Fixed a bug where the 2000 chips reward from the tourist affiliation did not have an image Fixed a bug where Blind icons were being displayed over empty seats Fixed a bug where information was not displayed in the correct columns in the stats page Fixed placeholder text and images present in the rank reward banner when using a Male Avatar Fixed a bug where the player’s bankroll did not reflect the initial chip reward when joining an affiliation Fixed a bug where the UI in the Featured Items section of the store was grayed out and could not be clicked Fixed instances of the UI overlapping over key information Fixed a bug where the tournament game result screen would display the previous result for a second when losing a tournament game Fixed a bug where the game results screen level up and item reward animations didn’t play Fixed numerous user interface bugs related to REP Fixed a bug where loading animation for the pre-lobby was falsely triggering Fixed numerous display bugs related to the Leaderboards  
Art:
Fixed instance of background avatars in the Kleaners missing the top half of their hair Fixed several instances of skin clipping through multiple outfits Fixed instances of animations not triggering during the introduction cutscenes Fixed instances where the avatar of a joining player would appear as a t-pose Fixed several bugs where animations were not triggering properly Fixed a bug where the avatar could become stuck in the peek animation when their avatar is in the pre-check position Fixed a bug where characters would remain standing after rebuying  
 
Localization:
 
Added a shrink function to many text boxes, so localization shouldn’t display clipped the outside of containers Numerous fixes to the localization strings  
Audio:
Fixed a bug in the tutorial where the voice over calls the card before the flip Fixed a bug where the timer SFX would persist between games  
 
Nex
If you’re creating a game about cars, you talk to a race driver. If you’re creating a game about the military, you talk to a soldier. And if you’re creating a game about poker, like we are, you consult poker legend Max Pescatori for the kind of insight that a person can only earn by playing cards at the highest level against the world’s best competition for more than a decade.
If you’re somehow unfamiliar with the name, Max Pescatori is a longtime poker pro hailing from Milan, Italy. Since he started playing professionally in 2003, Max has racked up 15 titles, four World Series of Poker bracelets, and over $3.7 million in winnings. Needless to say, Max knows a thing or two about playing poker, and his first-hand expertise has been tremendously helpful in refining the pace of our game. His knowledge of player psychology and practical poker strategies are a key reason why Prominence Poker is so compelling.
“Prominence Poker is highly stylized with a compelling storyline, so it’s an honor to contribute to a poker game that values the strategy, depth and complexities of Texas Hold ‘em,” stated Pescatori. "Given Pipeworks' proven track record with poker mechanics in World Series of Poker: Full House Pro, it’s been great to offer my experience to help them bring the table experience to life in Prominence Poker."
As a special "thank you" for all of his help, we've immortalized Max Pescatori within Prominence. Not a bad likeness, huh? 

ClearConscious
Hello everyone! Thanks for providing all of the feedback! Our latest update is focused on addressing some leftover multiplayer stability issues with ghost players. This should help alleviate some of the issues you've been encountering. 

Also included in this patch is a modification to the auto graphics setting which should help improve the first-time user experience. You can delete your local saved game data to have these settings take effect before you launch the game. 

Note: This will not modification any profile attributes aside from your settings. 

Auto Quality Graphics Changes: 

• By default the auto graphics setting is now set to medium high as opposed to Ultra 
• Auto quality no longer increases while in the shell 
• Saved graphic settings are now applied before the title screen 
• Auto quality no longer toggles between two separate settings 

Note: It is recommended that if you’re still encountering issues with the auto graphics setting that you manually set the graphics option to a setting that works well on your machine (try Medium High to start). This should help alleviate issues until we do a optimization pass. Also, please ensure that your video drivers are up-to-date. It’s also important to note that we’re looking into advanced video options in the future. 

Stability: 

• Fixed crash when proceeding from prelobby with multiple members, as a result we’ve also addressed an issue where there were multiple hosts in the prelobby. 
• We no longer send an immediate seat state for ghost players. This should fix a rejoin-into-ghost bug, and will no longer show empty slots in the lobby as a result. 

This also fixes the following issues: 

o Camera focuses on Ghost player when re entering the table 
o Hole card UI appears for ghosted player 
o In the next hand the users chip count says 0 
o The users RAM never appears so they can't make an action. 
o In the next hand the users boost amount says -100% and RAM still doesn't appear 

Audio: 

• Fixed a bug where the music suddenly spiked in volume after sign-in 
ClearConscious
Hello everyone! We've been compiling all of the feedback from our community and are happy to announce that update 14.320.005 is now available. We're hopeful that this will continue to improve the game and address many of the concerns people have had. With that being said, we're already planning out our next update which will have additional fixes that we were unable to squeeze in for this patch. 

As always we appreciate your patience and support as we work on making Prominence Poker the best it can be!

Stability:

• Fixed crash when logging in.
• Users are now removed from a session if they disconnect before joining the table
• Fixed a bug with users joining a table twice, and causing ghost tables (We're also aware of other issues which will be addressed in the next update)
• Fixed Leaderboards Crash
• Fixed a network error that occurred if the user accepts an invitation to a different game with a rejoin process pending 
• Fixed a hang when leaving a session during the intro
• Added additional logging for tracking crashes
• Fixed a crash when joining a multiplayer game with a table item equipped
• Additional logging for servers added

Art:

• Additional art polish
• Additional animation polish
• Camera adjustments and polish

Store:

• All Item Prices Reduced by 25%
• Added 20 New Table Items
• Increased the amount of chips received in all Chip Bundles
• Added a New FREE Beta Reward hat - Only available for a limited time!
• Fixed a couple of store visibility issues

Gameplay:

• Removed Trillionaire Achievement
• Increased the amount of chips earned for the affiliation chip rewards 
• Fixed issue with Turn Timer
• Fixed “be the dealer” challenge
• Fixed “Making it Rain” achievement

UI:

• Users are now informed if they have no entry on the Leaderboards
• Beta tag has been replaced with Early Access tag
• Fixed a visual bug where the lobby buy-in amount would change to 100
• Fixed issue where the rewards spinner on the game results screen wouldn’t pop up and show the correct level increase
• Added mouse scrolling on avatar editor and nicknames menu
• Fixed various rapsheet bugs
• Localization Fixes
• Fixed default buy-in
• Nicknames menu polish
• Fixed a bug when claiming the daily login bonus
• Various text adjustments
• Fixed display of owned table items
• Additional fixes and polish to the Leaderboards
• Implemented view profile on Leaderboards
Nex
Following a successful closed beta test – we can’t possibly thank our testers enough; your feedback and suggestions were brilliant – Pipeworks and publisher 505 Games are proud to announce that Prominence Poker has entered Early Access!
Not only does this mean that Prominence Poker is one step closer to its official launch, it also means that we’re opening the poker tables up to anyone with a valid Steam account. If you’ve been following the recent closed beta, just itching for a chance to toss your chips onto the table, you’ll be happy to learn that you can now join in at no cost. Prominence Poker is designed to be entirely free-to-play, now and forever, and the only things that will help you succeed at the tables are steely nerves and that fickle mistress called Lady Luck.
Our closed beta test went a long way toward improving Prominence Poker and we’re hoping that Early Access allows us to polish our game even further. If you’d like to help, you’ll find everything you need to download Prominence Poker and start playing on the game’s Steam page. We’ll see you in Prominence!

ClearConscious
Greetings! We’re happy to reveal that our third patch for Prominence Poker is now available. This is our largest update so far with a ton of quality of life improvements as well as the addition of leaderboards. Again, we can’t thank our community enough for their fantastic feedback during the Closed Beta. As always, we encourage you to post either on the Steam forums or our official website with your suggestions, feedback, and bug reports.
We appreciate your support in helping make Prominence Poker the best it can be.
List of Improvements/Fixes:
Stability:
·         Fixed Heads-Up crash
·         Fixed chip stack display crash
·         Fixed several tutorial progression halts
·         Windowed and full-screen bug fixes
·         Fixed issue where a player could sometimes not connect to the chat session
·         Game loading rework
Art
·         Lighting pass to all environments
·         Male & female hair mesh polish and bug fixes
·         Updated flop deal and fold animations
·         Various art improvements
·         Fixed render issues on some items
·         Various changes to the animation timings
·         Updated deal and shuffle animations so that they are the correct speed
·         Rake display has been disabled until art has done a pass
UI
·         Updated community page
·         Auto graphics is now an option in the quality spinner. The toggle has been deleted. A ‘Changes Saved’ message will now appear
·         Initial changes to lobby revamp
Features
·         First iteration of Leaderboards feature added
Audio
·         Fixed the hover state sound for peeking at the hole cards
·         Tuned the play frequency of the Pros’ VO animations
·         Additional voice over has been added to the game
Gameplay
·         Fixed AI always folding bug
·         Fixed a bug where single player rep was not actually capped
·         Fixed a bug where the rake could be zero
·         Modifications to the player seat locations
·         Nicknames now unlock based on overall level and not affiliation level
·         Various localization fixes
·         Added option to mute or unmute player when the microphone enabled option is toggled in-game
·         Shortened the challenge complete toast display length from 3 seconds to 1 second
·         Several challenge bugs have been fixed
·         Fixed an instance of pre-actions not working due to the order changing.
Terms of Use & Privacy Policy
Copyright 2016 © Prominence Poker | All Rights Reserved
505 Games and the 505 Games logo are registered trademarks of 505 Games s.r.l. All rights reserved. Prominence Poker is intended for players ages 18 and over. This site and game does not offer “real money gambling” or an opportunity to win real money or prizes. Any and all in-game winnings are virtual currency only, not be converted to real money. Any success in Prominence Poker does not imply future success at “real money gambling